One of the biggest problems with playing massively multiplayer online role playing games (or MMORPGs) is the fact that there are many cheaters who log on the servers and play the game hoping to find exploits and vulnerabilities within the game in order to enhance the way they play the game. This is obviously a practice that is frowned upon not only by gamers but by the game developer / publisher itself.Very obviously, players hate it when there are cheaters in the game most especially because these guys will attempt to do things the easy way because of a vulnerability that they have found, while the straight arrow players will do it the long and circuitous but legal way. Of course game publishers/ developers have more reason to hate cheaters and hackers in games. These people obviously puts companies in a bad light and also jeopardizes the integrity of the game itself. What sane player would continue to play a particular MMORPG when he knows that some people would likely level up faster, have more money, have higher stats simply because they know of how to take advantage of the game.
This was recently a problem a that Blizzard Entertainment faced when the company discovered a particular guild taking advantage of a vulnerability in World of Warcraft that allowed them to avoid a gauntlet of bosses and go straight to the main boss.
The guild, called Overrated, was discovered to have used a particular exploit that essentially knocked down walls at the level of the Temple of Ahn’Qiraj. This exploit allowed them to avoid a series of bosses that only gave regular items and go straight to the main boss, which is said to drop more valuable items.
Blizzard deliberately came out with this particular bit of news as a way of warning other WoW players never to exploit or cheat in the game or they will face harsh
[tags]Blizzard, World of Warcraft, MMORPG, [/tags]