
I have never played a video game while drunk – well, as far as I can remember. I ran across this funny post detailing the top 5 games you are better at when you’re drunk. I guess the effects of St. Patrick’s Day drinking had not worn off yet when Jenn Frank wrote this post. It’s an amusing read – here’s the list:
1. Phoenix Wright: Ace Attorney – DS
While you might not think booze and detective work go together (although, come to think of it, there is a certain Sam Spade appeal there), the truth is, point-and-click adventure puzzles seem to go down a little easier with a glass of wine.
2. WarioWare: Smooth Moves – Wii
With alcohol, it’s easy to coerce your friends into doing things they would never ordinarily do. Turn that negative into a positive! Nothing feels quite so right as finding four of the burliest, manliest dudes you can, moving the Hummel figurines out of arm’s reach, and bringing out the Wii Remotes.
3. Guitar Hero – PS2, 360, Wii, Mac
With “beatmatching” rhythm games and alcohol, there’s a dramatic bell curve. You’re invincible after a beer, but after one too many, you’re so kicked out of the band. The reason you can play games after a whiskey is actually the same reason you don’t drive after a whiskey: Slightly impaired judgment means you’re more confident, more daring.
4. Rez HD – 360
Perhaps games like Breakout benefit from alcohol consumption because they do rely on visual abstraction. Modern shoot-em-ups like Rez also seem to benefit from beer buzz: The half-awake, primal brain focuses on nothing in particular, and yet, as if automagically, you manage to rack up a phenomenal score.
5. Breakout – Atari 2600
Breakout is a very twitchy game that requires fine, precise movements and astute snap decision-making. In that regard it’s practically a sobriety test.
What do you think? Want to try one of these out after a night of drinking?
Tags: humor

Another study gives much needed support to video games. According to Carmen Russoniello, a professor at East Carolina University, video games are potentially beneficial when it comes to relieving stress and tension. Here is more information from IT World Canada:
Carmen Russoniello, a professor at East Carolina University, recently finished a six-month study of people playing Bejeweled 2, Peggle and Bookworm adventures. The study concluded the games could have “potential therapeutic applications,” according to a press release issued by PopCap games, which by sheer coincidence happens to be the developer of these three games.
The school’s department of recreational and leisure studies observed the behaviour of video game players and measured their stress, psychological tension, anger, depression, vigour, fatigue and confusion. For example, people who played Peggle experienced a 66 per cent reduction in “psychological tension” while 43 per cent of those who played Bookworm Adventures experienced a reduction in depression. Rumour has it people who reached the fourth screen in Space Invaders also experienced confusion, though that game was not included in Russoniello’s study.
It is interesting to note, however, that only specific games were covered by the study. The GTA series, which could be the most popular game franchise ever, was not included in the study.
The East Carolina University study did not include Grand Theft Auto, a game where players can pretend to be criminals taking on rival gang members and robbing banks. The game’s developer, Rock Star North, also makes Bully and Manhunt.
Oh well, it is a start, isn’t it?
Tags: Psychology

Gaming consoles have really come a long way since video games were first invented, don’t you think? I am relatively young but I still remember playing with some of the ancient consoles that kids of today would not recognize. That is why I was very much amused when I read the series of articles over at Games Radar which detailed the consoles of the different decades, starting from the 70s. Of particular interest to me were the consoles of the 80s. (Yeah, I think I just gave away my age range. Oh, well.)
This I remember oh so well:
Console: Game & Watch – Japan
Manufacturer: Nintendo
Discontinued: 1991
These LCD electronic games came in different models – all of which have resembled an iteration of the Game Boy or DS at one point. The Game & Watch pioneered left-handed directional control with the d-pad, seen on every console and handheld in the modern age.
I never had my own Game & Watch but my schoolmates who were fortunate enough to have on were of a sharing nature so we all got our turn.
And how about this?
Console: Atari 5200 Super System
Manufacturer: Atari
Discontinued: 1984
Created as a powerful successor to the 2600, the 5200 competed with the Intellivision and ColecoVision once it hit the market. Unfortunately, Atari spent more attention on the oversaturated (and far more popular) 2600 rather than their new console. Also, Atari underestimated the value of backwards compatibility – at least until they released an adapter the following year. Generally considered a failure, the newer controller also featured a pause button which has since been seen everywhere in the world of gaming.
Ahh, this one we were fortunate enough to have. Of course, with so many kids in the (extended) family, we had a heck of a time trying to get our gaming urges satisfied.
Photo courtesy of www.brianapps.net
Tags: consoles